RTS Independent Study
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Ahhh, the joys of our first games!
This was written with CMU Graphics Package (which is why it doesn't close smoothly), and has single or two-player modes. The AI for single-player has three settings, the highest of which can _not_ be beaten.
Despite its surprising simplicity, this game has become rather popular, primarily because of the allure of trying to find a whole in the AI's defense (which I assert doesn't exist... but this doesn't deter people from looking for it).
I admit it's ghetto, but if you want it, you can grab it
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